From: Jonas Dreßler Date: Mon, 10 Feb 2020 14:21:29 +0000 (+0100) Subject: blur-effect: Add some more documentation about performance X-Git-Tag: archive/raspbian/50.5-1+rpi1~1^2~777^2^2~99 X-Git-Url: https://dgit.raspbian.org/%22http://www.example.com/cgi/%22/%22http:/www.example.com/cgi/%22?a=commitdiff_plain;h=b4d491a4d21f97b7a11a1eaca853d71921916c8f;p=gnome-shell.git blur-effect: Add some more documentation about performance Explicitly mention that this effect works best for large blur radii and can be slow if the blurred actor/image is large and not being scaled. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/991 --- diff --git a/src/shell-blur-effect.c b/src/shell-blur-effect.c index 4a2f8f782..7f1be6b1d 100644 --- a/src/shell-blur-effect.c +++ b/src/shell-blur-effect.c @@ -42,7 +42,9 @@ * # Optimizations * * There are a number of optimizations in place to make this blur implementation - * real-time. + * real-time. All in all, the implementation performs best when using large + * blur-radii that allow downscaling the texture to smaller sizes, at small + * radii where no downscaling is possible this can easily halve the framerate. * * ## Multipass *